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    <managingEditor>steven@beatform.com (Steven Peter)</managingEditor>
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      <title>DJ Life Simulator, Part Two: A chat with the Developer</title>
      <link>https://beatform.com/articles/dj-life-simulator-part-two/</link>
      <pubDate>Tue, 08 Sep 2026 00:00:00 +1000</pubDate>
      <author>steven@beatform.com (Steven Peter)</author>
      <guid>https://beatform.com/articles/dj-life-simulator-part-two/</guid>
      <description>&lt;p&gt;John - the solo developer behind One Day Code Games - got back to me with answers covering the engineering, the detection methodology, controller support and what&amp;rsquo;s next for the game. A closer look at DJ Life Simulator.&lt;/p&gt;</description>
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      <title>DJ Life Simulator: A Game That Sets Out to Teach Real Mixing</title>
      <link>https://beatform.com/articles/dj-life-simulator/</link>
      <pubDate>Wed, 29 Jul 2026 00:00:00 +1000</pubDate>
      <author>steven@beatform.com (Steven Peter)</author>
      <guid>https://beatform.com/articles/dj-life-simulator/</guid>
      <description>&lt;p&gt;A solo developer has released &lt;a
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  &gt;&lt;strong&gt;&amp;lsquo;DJ Life Simulator: Learn to DJ for Real&amp;rsquo;&lt;/strong&gt;&lt;/a&gt; into Early Access on Steam. The pitch is unusually direct for the genre: not a rhythm game, not an arcade fantasy, but a tool that claims the skills you build in-game carry over to real decks.&lt;/p&gt;</description>
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